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The executable you compiled to does not load:

./ProjectOrpheus-AArch64.sh: line 5: /home/relma2/Games/LinuxAArch64NoEditor/ProjectOrpheus/Binaries/LinuxAArch64/ProjectOrpheus: cannot execute binary file: Exec format errors

It looks like you hit the "compile for linux" button in your game engine without actually testing it. 

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With a rapid test on ubuntu after the compiling it seemed to work , but it's our first linux build, maybe i missed something or there have been some problem during the upload i guess.

Thanks for the info, i'll try to solve the problem

Thank you; I'm on Manjaro.
Its likely that theres some OS-specific stuff in yur code.
What engine are you on?

We are on Unreal Engine 4.27

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As MN115 said we are on Unreal Engine and yes, that's possible. 

We've already contacted some Friends And Collaborators with linux to debug the issue and resolve it. (in a short time i hope)