A downloadable game for Windows

PROGRAMMERS 

  • Barchi Matteo 
  • Ecin Sergiu 
  • Smaniotto Nicolò 
  • Tondini Alessio

CONCEPT ARTIST

  • Bazzocchi Matteo 
  • Dai Pre Matteo 
  • Menegotti Adele 
  • Onesciuc Robert
  • Requelme Manuel
  • Senoner Riccardo 
  • Valentino Alessandro 
  • Vidori Federica 

GAME 3D ART

  • De Pieri Davide
  • Mazzieri Riccardo 
  • Morigi Lisa

GAME DESIGN 

  • Artuso Alex
  • Bortolato Ismaele
  • Burocchi Luca 
  • Macor Riccardo

SOUND DESIGN 

  • Bernardi Daniele 

COMPOSER

  • Zanghellini Ludovico
Updated 3 days ago
StatusReleased
PlatformsWindows
AuthorEvent Horizon School

Download

Download
Build v 0.0.7.zip 887 MB

Comments

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I know this is a 0.5.5, aka an early build, but just a couple of quick reccomendations: put in a way to quit the game without having to alt+f4, and create a killfloor right under the floor of the various platforms, with a quick respawn at the start of the level. Another quick note on the UI, and that is that the segmented units under the spells seem to express a different function than the intended one: visually the don't communicate multiple uses of the same spell, but instead strength, duration or area of influence, hinting that a spell with 2 full segments under it is more powerful than one with just 1 full segment. This said, can't wait to see a more defined form of this one. Great work!