Devlog #6

Hello Guys,

It's been a while since we uploaded last Devlog. This time, we wanted to add much more things and take a more strong direction. We think that uploading a version every two weeks will be better for your feedback.

Having said that, in this version we added quite a lot of things, with also a sneak peak of the last thing we will implement. This is what change:

  • GNOLL AND CAPUMANO: We can finally say that our two enemies are ready to hunt you down. The Gnoll, a hyena human being who charges everything he sees. The Gnoll wields two knives and attaks from short range. The Capumano, a two-legged wolf who attacks from long distance with his spear. We added model, texture and animation. But that's not all: we are working on a new moveset in order to diversify the gameplay. 
  • BUFFS AND LORE..: The buffs have now icons, names, descriptions and a deep lore. The Gods are assisting Fathos in his journey, but which Gods.. In fact, we emphasize the buffs type by giving them a God that resambles the power, the defence and the harvest: Laran, the God of war, Menrva, the God of foresight and Nortia, the God of harvest. We are working on the pop up that will show our versions of these Gods.
  • BOSS TOO EASY?: One feedback we received was that Damnegaso was too simple compared on the previous arenas. We reworked his gimmick. We won't spoil anything so it's up to you to find out how to defeat him.
  • STORY: We added a slideshow at the start of the game. We wanted to highlight what happened before the arrival of Fathos in the Limbo. The text are working in progress.

With this update, we wanted to give you a much more complete experience. We continue every day with our work, hoping that all the things we thought will be inside the final build. That's all for today, see you next time.



Aita Build - 20210709.7z 754 MB
Jul 10, 2021

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